BIS fnc initLeaflet: Difference between revisions

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m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 7: Line 7:
|gr1= Interaction
|gr1= Interaction


| Initialize interactive leaflet.
|descr= Initialize interactive leaflet.


|s1=[mode, parameters] call [[BIS_fnc_initLeaflet]]
|s1=[mode, parameters] call [[BIS_fnc_initLeaflet]]

Revision as of 20:47, 13 June 2021

Hover & click on the images for description

Description

Description:
Initialize interactive leaflet.
Execution:
call
Groups:
Interaction

Syntax

Syntax:
[mode, parameters] call BIS_fnc_initLeaflet
Parameters:
mode: String - "init" for scripted initialization, other modes are used when leaflets are fired as a weapon
parameters: Array to format:
  • [leaflet, texture, text]
    • leaflet: Object - the leaflet object itself
    • texture: String - texture path
    • text: String - localized text, shown when previewing the leaflet in full screen
  • [leaflet, cfgLeafletsClass]
    • leaflet: Object - the leaflet object itself
    • cfgLeafletsClass: String - class name as string
Return Value:
Nothing

Examples

Example 1:
["init", [myLeaflet, "#(argb,8,8,3)color(1,1,0,1)", "Yellow pages"]] call BIS__fnc_initLeaflet;
Example 2:
["init", [myLeaflet,"Custom_02"]] call BIS_fnc_initLeaflet;
Example 3:
["init", [myLeaflet,"West"]] call BIS_fnc_initLeaflet;

Additional Information

See also:
Arma 3 LeafletsBIS_fnc_initInspectable

Notes

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