BIS fnc variableSpaceAdd: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) *\|p1=" to "|s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - ".|s1=" to ". |s1=") |
||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma2|1.00|gr1= Variables|Add element to variable from someone's variable space.|s1=[object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]] | | arma2|1.00|gr1= Variables|Add element to variable from someone's variable space. | ||
|s1=[object,varName,element,global,inArray] call [[BIS_fnc_variableSpaceAdd]] | |||
|p1=object: [[Object]] - Owner of variable space|p2=varName: [[String]] - Name of variable|p3=element: [[Anything]] - Element which will be added (must be of same type as variable)|p4=global: [[Boolean]] - (Optional, default [[false]]) [[true]] to save modified variable globally]]|p5=inArray: [[Boolean]] - (Optional, default [[false]]) [[true]] to check if element is already in variable (only for [[Array|arrays]])| [[Anything]] - Updated variable|x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code> | |p1=object: [[Object]] - Owner of variable space|p2=varName: [[String]] - Name of variable|p3=element: [[Anything]] - Element which will be added (must be of same type as variable)|p4=global: [[Boolean]] - (Optional, default [[false]]) [[true]] to save modified variable globally]]|p5=inArray: [[Boolean]] - (Optional, default [[false]]) [[true]] to check if element is already in variable (only for [[Array|arrays]])| [[Anything]] - Updated variable|x1= <code>[ [[player]],"someVar",1337,[[true]],[[true]] ] [[call]] [[BIS_fnc_variableSpaceAdd]];</code> |
Revision as of 04:56, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Variables
Syntax
- Syntax:
- [object,varName,element,global,inArray] call BIS_fnc_variableSpaceAdd
- Parameters:
- object: Object - Owner of variable space
- varName: String - Name of variable
- element: Anything - Element which will be added (must be of same type as variable)
- global: Boolean - (Optional, default false) true to save modified variable globally]]
- inArray: Boolean - (Optional, default false) true to check if element is already in variable (only for arrays)
- Return Value:
- Return value needed
Examples
- Example 1:
[ player,"someVar",1337,true,true ] call BIS_fnc_variableSpaceAdd;
Additional Information
- See also:
- BIS_fnc_variableSpaceRemove
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note