BIS fnc credits movie: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(\[[^ ]+\] (call|spawn) ('''|\[\[)BI(N|S)_fnc_[a-zA-Z0-9_]+('''|\]\]));? \| *p1 *=" to " |s1=$1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
Line 7: Line 7:
|gr1= GUI
|gr1= GUI


| Movie credits function.
|descr= Movie credits function.
{{Feature | Informative | To display the credits in full screen, use the following code:
{{Feature | Informative | To display the credits in full screen, use the following code:
<code>[] [[spawn]] {<br> [[disableSerialization]];<br> {{cc|Create credits}}<br> ([[findDisplay]] 46) [[createDisplay]] "RscCredits";<br> [] [[call]] [[BIS_fnc_credits_movie]];<br>};</code>}}
<code>[] [[spawn]] {<br> [[disableSerialization]];<br> {{cc|Create credits}}<br> ([[findDisplay]] 46) [[createDisplay]] "RscCredits";<br> [] [[call]] [[BIS_fnc_credits_movie]];<br>};</code>}}

Revision as of 20:37, 13 June 2021

Hover & click on the images for description

Description

Description:
Movie credits function.
To display the credits in full screen, use the following code: [] spawn {
disableSerialization;
// Create credits
(findDisplay 46) createDisplay "RscCredits";
[] call BIS_fnc_credits_movie;
};
Execution:
spawn
Groups:
GUI

Syntax

Syntax:
[display, mode] call BIS_fnc_credits_movie
Parameters:
display: Display - (Optional) display to use to show the credits
mode: Number - (Optional, default 0) 0 to start the credits, 1 to end them
Return Value:
Nothing

Examples

Example 1:
[] spawn BIS_fnc_credits_movie;

Additional Information

See also:
BIS_fnc_creditsBIS_fnc_credits_movieConfigBIS_fnc_credits_movieSupport

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note