Bug List – ArmA: Armed Assault
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:::Actually, this is not dependant on AI being present as gunner, this is a dedicated server issue AFAIK. --[[User:Sniperwolf572|Sniperwolf572]] 16:18, 21 December 2006 (CET) | :::Actually, this is not dependant on AI being present as gunner, this is a dedicated server issue AFAIK. --[[User:Sniperwolf572|Sniperwolf572]] 16:18, 21 December 2006 (CET) | ||
::::I ment a second player as gunner, no AI. It happens on dedicated servers and homehosting servers, too. --[[User:TheVoodoo|TheVoodoo]] 18:25, 22 December 2006 (CET) | ::::I ment a second player as gunner, no AI. It happens on dedicated servers and homehosting servers, too. --[[User:TheVoodoo|TheVoodoo]] 18:25, 22 December 2006 (CET) | ||
::::: Workaround: Change the weapon or firemode if possible, it should stop the shooting. [[User:Scruffy|Scruffy]] 01:03, 24 December 2006 (CET) | |||
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{{Bug priority|2| | {{Bug priority|2| | ||
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{{Bug priority|5| | {{Bug priority|5| | ||
After starting a MP-game in LAN-mode, some complete stranger (not my LAN, no ArmA there :( ) joined my game. Obviously, that should not be possible, or should it??? [v1.02] [[User:Weasel75|Weasel75]] 02:55, 23 December 2006 (CET) | After starting a MP-game in LAN-mode, some complete stranger (not my LAN, no ArmA there :( ) joined my game. Obviously, that should not be possible, or should it??? [v1.02] [[User:Weasel75|Weasel75]] 02:55, 23 December 2006 (CET) | ||
}} | |||
{{Bug priority|5| | |||
If a player gets the order to bail out (not just get out) and answers with "Negative", "Repeat" or other radio messages he crashes to the desktop instantly. | |||
(Worked the hole day repeatedly on our server, but until further research I just put it under priority 5. Feel free to change) | |||
[1.02 german] [[User:Scruffy|Scruffy]] 01:03, 24 December 2006 (CET) | |||
}} | }} | ||
Revision as of 01:03, 24 December 2006
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
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Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
Control Issues
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Editing & Scripting
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Island Issues
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Mission Issues
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Multi Player Issues
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Dedicated Server Issues
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Performance Issues
Physics Issues
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Realism Issues
Template:Bug priority Armour values are HIGHLY messed up. Penetration and Armour is way too unrealistic. See List on BI forum for exact information. This should be fixed ASAP for the sake of realism and equality. Link [1.02 Ger] [BQMS] SOBR
Units/Vehicles
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Visual Issues
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Weapons
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