allowGetIn: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Add link to AI Group Vehicle Management) |
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|descr= Set if the units given in the list are allowed to enter vehicles. | |descr= Set if the units given in the list are allowed to enter vehicles. | ||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
|s1= unitArray [[allowGetIn]] allow | |s1= unitArray [[allowGetIn]] allow | ||
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|seealso= [[orderGetIn]] | |seealso= [[orderGetIn]] | ||
}} | }} | ||
Revision as of 22:45, 5 August 2021
Description
- Description:
- Set if the units given in the list are allowed to enter vehicles.
- Groups:
- Object ManipulationUnit Control
Syntax
- Syntax:
- unitArray allowGetIn allow
- Parameters:
- unitArray: Array of Objects
- allow: Boolean - true allows the units to enter, false denies them
- Return Value:
- Nothing
Examples
- Example 1:
[_soldier1, _soldier2] allowGetIn true;
Additional Information
- See also:
- orderGetIn
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Unit Control
- Scripting Commands: Global Effect