BIS fnc boundingCircle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma2oa * +\| *1.([0-9]{2}) * *\|([^g]|g[^a])" to "| arma2oa |1.$1 |game2= tkoh |version2= 1.00 |game3= arma3 |version3= 0.50 |$2") |
Lou Montana (talk | contribs) m (Text replacement - " \| *([^=\| ]+) * \|p1=" to " |s1= $1 |p1=") |
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| Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]]. | | Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the [[boundingBox]]. | ||
| object call [[BIS_fnc_boundingCircle]] | |s1= object call [[BIS_fnc_boundingCircle]] | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |
Revision as of 22:45, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_boundingCircle
- Parameters:
- object: Object
- Return Value:
- Number
Examples
- Example 1:
vehicle player call BIS_fnc_boundingCircle;
Additional Information
- See also:
- boundingBoxboundingBoxReal
Notes
-
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