modelToWorldVisualWorld: Difference between revisions
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<code>obj [[modelToWorldVisualWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorldVisual]] [1,2,3]); // true</code> | <code>obj [[modelToWorldVisualWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] (obj [[modelToWorldVisual]] [1,2,3]); // true</code> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 16:07, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- obj modelToWorldVisualWorld modelPos
- Parameters:
- obj: Object
- modelPos: Array
- Return Value:
- Array - World position in format PositionASL
Examples
- Example 1:
player modelToWorldVisualWorld [0,1,0]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on May 28, 2017 - 22:19 (UTC)
- Killzone Kid
-
This command produces identical result to modelToWorldVisual command used in conjunction with AGLToASL
obj modelToWorldVisualWorld [1,2,3] isEqualTo AGLToASL (obj modelToWorldVisual [1,2,3]); // true