set3DENAttributes: Difference between revisions
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Revision as of 02:21, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Eden Editor
Syntax
- Syntax:
- set3DENAttributes [[<entities1>,<class1>,<value1>], ..., [<entitiesN>,<classN>,<valueN>]]
- Parameters:
- entities: Array of types Eden Entity or Eden ID
- class: String - attribute name
- value: Anything - new attribute value
- Return Value:
- Boolean - true if the value was set
Examples
- Example 1:
set3DENAttributes [[get3DENSelected "Object","ControlMP",true ]];
Set all selected objects as playable
Additional Information
- See also:
- See also needed
Notes
-
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