BIS fnc setRespawnInventory: Difference between revisions
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|r1=[[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] | |r1=[[Array]] - in format [target, id] used in [[BIS_fnc_removeRespawnInventory]] | ||
|x1= <code><nowiki | |x1= <code>[<nowiki/>[[player]], ["B_T_Recon_TL_F"]] [[call]] [[BIS_fnc_setRespawnInventory]];</code> | ||
|seealso= [[Arma 3: Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] | |seealso= [[Arma 3: Respawn]], [[BIS_fnc_addRespawnInventory]], [[BIS_fnc_removeRespawnInventory]], [[BIS_fnc_getRespawnInventories]] | ||
}} | }} |
Revision as of 17:52, 13 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [target, inventory] call BIS_fnc_setRespawnInventory
- Parameters:
- target: Namespace, Side, Group or Object - Target where respawn inventories should be saved
- inventory: Array of strings - Classes from CfgInventory or CfgVehicles
- Return Value:
- Array - in format [target, id] used in BIS_fnc_removeRespawnInventory
Examples
- Example 1:
[player, ["B_T_Recon_TL_F"]] call BIS_fnc_setRespawnInventory;
Additional Information
- See also:
- Arma 3: RespawnBIS_fnc_addRespawnInventoryBIS_fnc_removeRespawnInventoryBIS_fnc_getRespawnInventories
Notes
-
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