BIS fnc textureVehicleIcon: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \[\[Category:\{\{Name\|arma3\}\}:[_ ]Functions\|[^ ]+\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Object Manipulation | |gr1= Object Manipulation | ||
| Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. | |descr= Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon. | ||
|s1=[wantedIcon] call [[BIS_fnc_textureVehicleIcon]] | |s1=[wantedIcon] call [[BIS_fnc_textureVehicleIcon]] |
Revision as of 20:54, 13 June 2021
Description
- Description:
- Checks whether icon is defined in CfgVehicleIcons and if so, returns the icon.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [wantedIcon] call BIS_fnc_textureVehicleIcon
- Parameters:
- wantedIcon: String
- Return Value:
- String - icon texture path, or wantedIcon if not found
Examples
- Example 1:
_mediTexture = ["iconManMedic"] call BIS_fnc_textureVehicleIcon;
Additional Information
- See also:
- BIS_fnc_textureMarker
Notes
-
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