useAudioTimeForMoves: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "</dd> </dl>" to "</dd> </dl>") |
||
Line 43: | Line 43: | ||
So you can move "normal fast" in slow motion, and move "normal slow" in fast time. | So you can move "normal fast" in slow motion, and move "normal slow" in fast time. | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 16:11, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Animations
Syntax
- Syntax:
- soldier useAudioTimeForMoves toggle
- Parameters:
- soldier: Object
- toggle: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player useAudioTimeForMoves true
Additional Information
- See also:
- setAccTimeaccTime
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note