ropeDetach: Difference between revisions
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|gr1= Ropes and Sling Loading | |gr1= Ropes and Sling Loading | ||
| Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation. | |descr= Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation. | ||
|s1= attachedObject [[ropeDetach]] rope | |s1= attachedObject [[ropeDetach]] rope |
Revision as of 21:16, 13 June 2021
Description
- Description:
- Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See ropeAttachTo for attach operation.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- attachedObject ropeDetach rope
- Parameters:
- attachedObject: Object - entity attached to the end of rope
- rope: Object - rope object to which entity is attached
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player ropeDetach myRope;
Additional Information
- See also:
- ropeCreateropeDestroyropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind
Notes
-
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