setSystemOfUnits: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| (\[\[[^ ]+\]\]) \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr2= Broken Commands | |gr2= Broken Commands | ||
| Set system of units. This will only impact gauges from advanced flight model. | |descr= Set system of units. This will only impact gauges from advanced flight model. | ||
{{Feature|important|This command is buggy: any value other than 0 (metric) will display both units at the same time.}} | {{Feature|important|This command is buggy: any value other than 0 (metric) will display both units at the same time.}} | ||
Revision as of 21:23, 13 June 2021
Description
- Description:
- Set system of units. This will only impact gauges from advanced flight model.
- Groups:
- SystemBroken Commands
Syntax
- Syntax:
- setSystemOfUnits value
- Parameters:
- value: Number - possible values are:
0 - metric
1 - mixed
2 - imperial - Return Value:
- Nothing
Examples
- Example 1:
if (player in _myHelicopter) then { setSystemOfUnits 2; };
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note