BIS fnc getNetMode: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Text replacement - "code>_([a-zA-Z0-9_]+) = " to "code>private _$1 = ") |
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* "SinglePlayer" | * "SinglePlayer" | ||
|x1= <code>_netMode = [[call]] [[BIS_fnc_getNetMode]];</code> | |x1= <code>[[private]] _netMode = [[call]] [[BIS_fnc_getNetMode]];</code> | ||
|seealso= | |seealso= | ||
}} | }} |
Revision as of 12:07, 6 May 2022
Description
- Description:
- Returns the current net mode as a string.
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- call BIS_fnc_getNetMode
- Return Value:
- String - can be one of:
- "DedicatedServer"
- "Server"
- "HeadlessClient"
- "Client"
- "SinglePlayer"
Examples
- Example 1:
private _netMode = call BIS_fnc_getNetMode;
Additional Information
- See also:
- See also needed
Notes
-
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