BIS fnc wpSlingLoadAttach: Difference between revisions
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Lou Montana (talk | contribs) m (Fix regex replace) Tag: Undo |
Lou Montana (talk | contribs) m (Text replacement - " |game1= tkoh |version1= 1.00 |game2= arma3 |version2= 0.50 " to " |game1= tkoh |version1= 1.00 ") |
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|gr1= Waypoints | |gr1= Waypoints |
Revision as of 17:52, 14 June 2021
Description
- Description:
- ATTACH SLINGLOAD custom waypoint. Load an object to rope.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [posLimit,failCode,weight]
- Parameters:
- posLimit: Number or Boolean - Time in seconds it takes to attach the cargo. When true, cargo is attached immediately (default: -1)
- failCode: Code - code executed if rope is cut by accident (e.g. collision with another object) (default: {})
- weight: Number - cargo weight (default: model weight)
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 50, 10, { hintC "You lost the cargo!" }, 1000] spawn BIS_fnc_wpSlingLoadAttach;
- Example 2:
[player, dude, 0, true] spawn BIS_fnc_wpSlingLoadAttach; // attaches the cargo immediately
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note