BIS fnc saveInventory: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Inventory
|gr1= Inventory

Revision as of 22:39, 13 June 2021

Hover & click on the images for description

Description

Description:
Save unit's loadout.
Execution:
call
Groups:
Inventory

Syntax

Syntax:
[unit,input,params,delete] call BIS_fnc_saveInventory
Parameters:
unit: Object - Unit whose inventory should be saved
input: Array in format:
params: Array - (Optional, default [ ]) Custom parameters stored with the loadout
delete: Boolean - (Optional, default false) Whether or not to delete the loadout
Return Value:
Array - Saved value

Examples

Example 1:
[ player, [missionNamespace, "BIS_inv"], [], true ] call BIS_fnc_saveInventory;

Additional Information

See also:
BIS_fnc_loadInventoryBIS_fnc_exportInventoryBIS_fnc_deleteInventorygetUnitLoadout

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on August 2, 2020 - 15:22 (UTC)
Ilias38rus
Doesn't work for backpacks in backpack, unlike getUnitLoadout.