BIS fnc dataTerminalAnimate: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
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|x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_dataTerminalAnimate]];</code> | |x1= <code>[myTerminal, 3] [[call]] [[BIS_fnc_dataTerminalAnimate]];</code> | ||
|seealso= [[MP End Game|End Game (MP mode)]] | |seealso= [[MP End Game|End Game (MP mode)]] [[BIS_fnc_dataTerminalColor]] | ||
}} | }} |
Revision as of 22:39, 20 January 2022
Description
Syntax
- Syntax:
- [dataTerminal, step] call BIS_fnc_dataTerminalAnimate
- Parameters:
- dataTerminal: Object
- step: Number - in range 0..3, steps being:
- 0: closed terminal
- 1: case opened
- 2: antenna up (but closed)
- 3: antenna opened and transmitting.
- Return Value:
- Nothing
Examples
- Example 1:
[myTerminal, 3] call BIS_fnc_dataTerminalAnimate;
Additional Information
- See also:
- End Game (MP mode) BIS_fnc_dataTerminalColor
Notes
-
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