getDLCAssetsUsageByName: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Returns an array with the session and global time the asset has been used. | |descr= Returns an array with the session and global time the asset has been used. | ||
|s1= | |s1= [[getDLCAssetsUsageByName]] assetName | ||
|p1= assetName: [[String]] | |p1= assetName: [[String]] |
Revision as of 22:15, 19 June 2021
Description
- Description:
- Returns an array with the session and global time the asset has been used.
- Groups:
- DLC
Syntax
- Syntax:
- getDLCAssetsUsageByName assetName
- Parameters:
- assetName: String
- Return Value:
- Array - array in format: [sessionTime, totalTime].
Examples
- Example 1:
_dlcAssetUsage = getDLCAssetsUsageByName "C_IDAP_Heli_Transport_02_F";
Additional Information
Notes
-
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