setWindStr: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|descr= Changes the wind strength smoothly during the given time (in seconds). A time of zero means there will be an immediate change. | |descr= Changes the wind strength smoothly during the given time (in seconds). A time of zero means there will be an immediate change. | ||
|s1= | |s1= time '''setWindStr''' value | ||
|p1= time: [[Number]] | |p1= time: [[Number]] |
Revision as of 22:51, 19 June 2021
Description
- Description:
- Changes the wind strength smoothly during the given time (in seconds). A time of zero means there will be an immediate change.
- Groups:
- Environment
Syntax
- Syntax:
- time setWindStr value
- Parameters:
- time: Number
- value: Number - new value in range 1...0
- Return Value:
- Nothing
Examples
- Example 1:
60 setWindStr 0.8; // set the wind strength to 0.8 gradually over the next 60 seconds
Additional Information
- See also:
- setWind setWindForce
Notes
-
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Only post proven facts here! Add Note