systemOfUnits: Difference between revisions

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m (Text replacement - "\| *tkoh * * *\| *([0-1]\.[0-9]{2}) * " to "|game1= tkoh |version1= $1 ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 18: Line 18:
|r1= [[Number]]
|r1= [[Number]]


|x1= <code>_system = '''systemOfUnits''';</code>
|x1= <sqf>_system = '''systemOfUnits''';</sqf>


|seealso= [[BIS_fnc_convertUnits]] [[setSystemOfUnits]]
|seealso= [[BIS_fnc_convertUnits]] [[setSystemOfUnits]]
}}
}}

Revision as of 10:25, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns the currently selected system of units.
  • 0: Metric
  • 1: Mixed (ground vehicles use Metric / air vehicles use Imperial)
  • 2: Imperial
Groups:
System

Syntax

Syntax:
systemOfUnits
Return Value:
Number

Examples

Example 1:
_system = '''systemOfUnits''';

Additional Information

See also:
BIS_fnc_convertUnits setSystemOfUnits

Notes

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