Bug List – ArmA: Armed Assault
(→AI Issues: soldiers on roofs *do* get up .. just takes a while ;)) |
Dirk_bi_wiki (talk | contribs) |
||
Line 974: | Line 974: | ||
{{Bug priority|0| | {{Bug priority|0| | ||
from any distance at night, evening or morning, upto 200m tested, when a vehicle explodes it emmits an orange glow of light, where ever you are if you zoom in and look at the destroyed vehicle the same orange glow of light will light up the groung infrount of you where you are at any distance, tested on flat ground same elevation as vehicle with ATI X1900XTX every video option basic and advanced set to maximum quality setting, except for antialising being disabled (catalyst ver 6.8) armademo ver 1.3.0.5110 -[[User:NipWup|NipWup]] | from any distance at night, evening or morning, upto 200m tested, when a vehicle explodes it emmits an orange glow of light, where ever you are if you zoom in and look at the destroyed vehicle the same orange glow of light will light up the groung infrount of you where you are at any distance, tested on flat ground same elevation as vehicle with ATI X1900XTX every video option basic and advanced set to maximum quality setting, except for antialising being disabled (catalyst ver 6.8) armademo ver 1.3.0.5110 -[[User:NipWup|NipWup]] | ||
}} | |||
{{Bug priority|0| | |||
If you roll any aircraft more than 90°/-90°, the artificial horizon seems to invert itself and displays nonsense. [http://dirknet.net/stuff/armabugs/4.jpg Screenshot] ''[1.02 GER]'' -[[User:Dirk|d034rk]] 19:49, 5 January 2007 (CET) | |||
}} | }} | ||
Revision as of 19:49, 5 January 2007
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
Template:Bug priority Template:Bug priority
Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
AI Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Audio Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Collision Issues
Template:Bug priority Template:Bug priority Template:Bug priority
Control Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Editing & Scripting
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Island & Object Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Mission Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Multi Player Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Dedicated Server Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Performance Issues
Physics Issues
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Realism Issues
Template:Bug priority Template:Bug priority Template:Bug priority
Units/Vehicles
Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority
Visual Issues
Template:Bug priority Template:Bug priority Template:Bug priority
Weapons
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority
Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority Template:Bug priority