BIS fnc vectorAdd: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|+$" to "") |
Lou Montana (talk | contribs) |
||
Line 18: | Line 18: | ||
|s1= [vector1, vector2] call [[BIS_fnc_vectorAdd]] | |s1= [vector1, vector2] call [[BIS_fnc_vectorAdd]] | ||
|p1= vector1: [[Array]] of [[Number | |p1= vector1: [[Array]] of [[Number]]s | ||
|p2= vector2: [[Array]] of [[Number | |p2= vector2: [[Array]] of [[Number]]s | ||
|r1= [[Array]] of [[Number | |r1= [[Array]] of [[Number]]s - Resulting vector | ||
|x1= <code><nowiki>[</nowiki>[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] [[call]] [[BIS_fnc_vectorAdd]]; {{cc|Returns [3,6,4,2,2]}}</code> | |x1= <code><nowiki>[</nowiki>[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] [[call]] [[BIS_fnc_vectorAdd]]; {{cc|Returns [3,6,4,2,2]}}</code> |
Revision as of 23:38, 12 July 2022
Description
Syntax
- Syntax:
- [vector1, vector2] call BIS_fnc_vectorAdd
- Parameters:
- vector1: Array of Numbers
- vector2: Array of Numbers
- Return Value:
- Array of Numbers - Resulting vector
Examples
- Example 1:
[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // Returns [3,6,4,2,2]
Additional Information
- See also:
- vectorAdd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note