BIS fnc enemySides: Difference between revisions
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|x1= <code>[[player]] [[call]] [[BIS_fnc_enemySides]];</code> | |x1= <code>[[player]] [[call]] [[BIS_fnc_enemySides]];</code> | ||
|seealso= [[side]] | |seealso= [[side]] [[countSide]], [[CfgVehicles_Config_Reference#side|CfgVehicles config side value]], [[Side]], [[playerSide]], [[west]], [[east]], [[resistance]], [[civilian]], [[sideLogic]], [[sideFriendly]], [[sideEnemy]], [[sideUnknown]], [[sideEmpty]], [[sideAmbientLife]], [[Side relations]] | ||
}} | }} |
Revision as of 22:38, 20 January 2022
Description
Syntax
- Syntax:
- input call BIS_fnc_enemySides
- Parameters:
- input - Object or Side - Side or object whose hostile sides should be returned.
- Return Value:
- Array containing all hostile sides of given side or object
Examples
- Example 1:
player call BIS_fnc_enemySides;
Additional Information
- See also:
- side countSideCfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relations
Notes
-
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