BIS fnc neutralizeUnit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s1= +" to "|s1= ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] \[\[([a-zA-Z0-9_]+)\]\] \[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2 $3;</sqf>") |
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|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>cursorTarget call BIS_fnc_neutralizeUnit;</sqf> | ||
|seealso= [[setDamage]], [[allowDamage]] | |seealso= [[setDamage]], [[allowDamage]] | ||
}} | }} |
Revision as of 15:43, 10 May 2022
Description
- Description:
- Neutralize an object by intrinsic means:
- soldiers are blown up by mine
- vehicles are shelled by artillery
- air units are hit by AA missile
- underwater units are simply killed.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object call BIS_fnc_neutralizeUnit
- Parameters:
- object: Object
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- setDamageallowDamage
Notes
-
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