AISFinishHeal: Difference between revisions
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|descr= Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler. | |descr= Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler. | ||
|s1= | |s1= [[AISFinishHeal]] [unit, healer, healercanheal] | ||
|p1= [unit, healer, healercanheal]: [[Array]] | |p1= [unit, healer, healercanheal]: [[Array]] |
Revision as of 17:03, 20 June 2021
Description
- Description:
- Alternative Injury Simulation (AIS) end state. Used to tell engine that script side healing is done when using "HandleHeal" event handler.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- AISFinishHeal [unit, healer, healercanheal]
- Parameters:
- [unit, healer, healercanheal]: Array
- unit: Object - wounded
- healer: Object - medic
- healercanheal: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
AISFinishHeal [_wounded, _medic, true];
Additional Information
Notes
-
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