BIS fnc magnitudeSqr: Difference between revisions

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m (Text replacement - "\|s1= +" to "|s1= ")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
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|r1= [[Array]] - New vector
|r1= [[Array]] - New vector


|x1= <code>[5,3] [[call]] [[BIS_fnc_magnitudeSqr]];</code>
|x1= <sqf>[5,3] call BIS_fnc_magnitudeSqr;</sqf>


|seealso= [[BIS_fnc_crossProduct]], [[BIS_fnc_magnitude]], [[BIS_fnc_vectorFromXToY]]
|seealso= [[BIS_fnc_crossProduct]], [[BIS_fnc_magnitude]], [[BIS_fnc_vectorFromXToY]]
}}
}}

Revision as of 13:04, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns the square magnitude of an array of numbers. The vector can have any number of elements.
Arma 3
Use vectorMagnitudeSqr instead
Execution:
call
Groups:
Vectors

Syntax

Syntax:
vector call BIS_fnc_magnitudeSqr
Parameters:
vector: Array - Vector
Return Value:
Array - New vector

Examples

Example 1:
[5,3] call BIS_fnc_magnitudeSqr;

Additional Information

See also:
BIS_fnc_crossProductBIS_fnc_magnitudeBIS_fnc_vectorFromXToY

Notes

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