actionKeysNamesArray: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " 1.51" to " 1.50") |
||
Line 2: | Line 2: | ||
|game1= arma2oa | |game1= arma2oa | ||
|version1= 1. | |version1= 1.50 | ||
|game2= tkoh | |game2= tkoh |
Revision as of 09:36, 5 July 2021
Description
- Description:
- Returns a list of button names assigned to the given user action. You can find the action names in config class ControllerSchemes or user action names.
- Groups:
- Interaction
Syntax
- Syntax:
- actionKeysNamesArray userAction
- Parameters:
- userAction: String - Name of the action
- Return Value:
- Array - An array of Strings
Alternative Syntax
- Syntax:
- actionKeysNamesArray [userAction, maxKeys, inputDevicePriority]
- Parameters:
- userAction: String - Name of the action
- maxKeys: Number - Maximum number of keys to return
- inputDevicePriority: String - Result sorted by inputDevicePriority with values: Template:Since
- "Mouse"
- "Keyboard"
- "Stick"
- "Gamepad"
- "Tracker"
- "Combo" (mouse and keyboard combinations)
- "Controler"sic (any controller other than mouse or keyboard)
- "Unsorted"
- Return Value:
- Array of Strings
Examples
- Example 1:
_actionList = actionKeysNamesArray "ReloadMagazine";
- Example 2:
_actionList = actionKeysNamesArray ["ReloadMagazine", 1];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note