needReload: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
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|descr= Return how much vehicle wants to reload its weapons.
|descr= Return how much vehicle wants to reload its weapons.


|s1= '''needReload''' vehicle
|s1= [[needReload]] vehicle


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]

Revision as of 17:09, 20 June 2021

Hover & click on the images for description

Description

Description:
Return how much vehicle wants to reload its weapons.
Groups:
Weapons

Syntax

Syntax:
needReload vehicle
Parameters:
vehicle: Object
Return Value:
Number Range: 0-1, 0: full mag, 1: empty mag

Examples

Example 1:
_seriousness = needReload _vehicle;
Example 2:
if (needReload player == 1) then {reload player};

Additional Information

See also:
reloadreloadEnabledenableReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on July 3, 2019 - 23:05 (UTC)
demellion
It seems that for player it always returns 1