Bug List – ArmA: Armed Assault
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(ver 1.3.0.5110) on a X-fi elite pro (driver ver 1.01.14) -[[User:NipWup|NipWup]] | (ver 1.3.0.5110) on a X-fi elite pro (driver ver 1.01.14) -[[User:NipWup|NipWup]] | ||
:I believe this is a feature of the HDR sound engine. --[[User:Plaintiff1|Plaintiff1]] | :I believe this is a feature of the HDR sound engine. --[[User:Plaintiff1|Plaintiff1]] | ||
:: I respect your input, but i really dont think so. Most games with high sound quality settings enabled allow for the most possible number of sounds to be played at one time, this adds to sound detail which makes games sound good. | |||
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{{Bug priority|0| | {{Bug priority|0| | ||
With X-Fi Elite Pro when swithing between sound modes eg: game mode to entertainment mode arma demo will crash on startup. will only start in gaming mode, (entertainment mode is compatable with all other games) -[[User:NipWup|NipWup]] | With X-Fi Elite Pro when swithing between sound modes eg: game mode to entertainment mode arma demo will crash on startup. will only start in gaming mode, (entertainment mode is compatable with all other games) -[[User:NipWup|NipWup]] | ||
:This sounds like an Xfi bug, not an ArmA bug. -[[User:Plaintiff1|Plaintiff1]] | :This sounds like an Xfi bug, not an ArmA bug. -[[User:Plaintiff1|Plaintiff1]] | ||
:: yes that is a possibility however, this is the first game out of many that caused this problem, this is the first sound card ive had that has never had a problem with old or new games untill ArmA. the differance with the entertainment mode is that it changes the acoustic quality to more suit music and movies, im not sure but it might disables one advanced feature. Being able to play 128 or more sounds at one time, this should not cause the game to crash for there are many sound cards that cant reproduce 128 or more sounds. | |||
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{{Bug priority|0| | {{Bug priority|0| |
Revision as of 12:49, 9 January 2007
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
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Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
General Issues
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AI Issues
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Audio Issues
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Collision Issues
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Control Issues
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Editing & Scripting
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Island & Object Issues
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Mission Issues
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Multi Player Issues
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Dedicated Server Issues
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Performance Issues
Physics Issues
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Realism Issues
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Units/Vehicles
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Visual Issues
This being the visual issues section, reporting any bug in this section should contain a screen shot of the reported bug.
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Weapons
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