setVehicleId: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ")
Line 27: Line 27:
{{Feature | Warning | This command is '''not''' to be used.}}
{{Feature | Warning | This command is '''not''' to be used.}}


|s1= vehicleName '''setVehicleId''' id
|s1= vehicleName [[setVehicleId]] id


|p1= vehicleName: [[Object]]
|p1= vehicleName: [[Object]]

Revision as of 18:09, 20 June 2021

Hover & click on the images for description

Description

Description:
Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.
This command is not to be used.
Groups:
Object ManipulationBroken Commands

Syntax

Syntax:
vehicleName setVehicleId id
Parameters:
vehicleName: Object
id: Number
Return Value:
Nothing

Examples

Example 1:
player setVehicleId 1

Additional Information

See also:
setVehicleVarName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note