screenToWorld: Difference between revisions

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m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
m (Text replacement - "PositionAGL" to "PositionAGL")
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|gr1= Positions
|gr1= Positions


|descr= Returns the position on landscape ([[PositionAGL]]) corresponding to the given point on screen (in UI coordinates).
|descr= Returns the position on landscape ([[Position#PositionAGL|PositionAGL]]) corresponding to the given point on screen (in UI coordinates).


|s1= [[screenToWorld]] screen
|s1= [[screenToWorld]] screen
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|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info)
|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info)


|r1= [[Array]] - [[PositionAGL]], world position on surface [x,y,0]
|r1= [[Array]] - [[Position#PositionAGL|PositionAGL]], world position on surface [x,y,0]


|x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code>
|x1= <code>_wPos = [[screenToWorld]] [0.5,0.5];</code>

Revision as of 16:52, 5 January 2022

Hover & click on the images for description

Description

Description:
Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
Groups:
Positions

Syntax

Syntax:
screenToWorld screen
Parameters:
screen: Array - Screen position [x,y] (see SafeZone for more info)
Return Value:
Array - PositionAGL, world position on surface [x,y,0]

Examples

Example 1:
_wPos = screenToWorld [0.5,0.5];

Additional Information

See also:
SafeZoneworldToScreen

Notes

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