set3DENAttribute: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Boolean]] - [[true]] If the value was set | |r1= [[Boolean]] - [[true]] If the value was set | ||
|x1= <code> | |x1= <code>player [[set3DENAttribute]] ["allowDamage", [[false]]]; {{cc|Mark player as invincible}}</code> | ||
|seealso= [[set3DENAttributes]] [[get3DENAttribute]] | |seealso= [[set3DENAttributes]] [[get3DENAttribute]] | ||
}} | }} |
Revision as of 11:13, 12 May 2022
Description
- Description:
- Sets one of entity attributes. For the list of all attributes with their properties see Setting Attributes.
- Groups:
- Eden Editor
Syntax
- Syntax:
- entity set3DENAttribute [class, value]
- Parameters:
- entity: Eden Entity or Eden ID
- class: String - Attribute name
- value: Anything - New attribute value
- Return Value:
- Boolean - true If the value was set
Examples
- Example 1:
player set3DENAttribute ["allowDamage", false]; // Mark player as invincible
Additional Information
- See also:
- set3DENAttributes get3DENAttribute
Notes
-
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