selectWeaponTurret: Difference between revisions

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|descr= Selects the given weapon on specified turret. Use turret path [-1] for driver's turret. Since ver. 1.63.136864 this command supports both weapon name and muzzle name.
|descr= Selects the given weapon on specified turret. Use turret path [-1] for driver's turret. Since ver. 1.63.136864 this command supports both weapon name and muzzle name.


|s1= vehicle [[selectWeaponTurret]] [weapon, turretPath]
|s1= vehicle [[selectWeaponTurret]] [weapon, turretPath, muzzle, firemode]


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]
Line 14: Line 14:
|p3= weapon: [[String]] - weapon class name or muzzle class name
|p3= weapon: [[String]] - weapon class name or muzzle class name
|p4= turretPath: [[Array]]
|p4= turretPath: [[Array]]
|p5= muzzle: [[String]] (Optional) - muzzle name
|p5since= Arma3 2.08
|p6= firemode: [[String]] (Optional) - firemode name
|p6since= Arma3 2.08


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>MBT_Kuma [[selectWeaponTurret]] ["LMG_coax",[0]];</code>
|x1= <code>MBT_Kuma [[selectWeaponTurret]] ["LMG_coax",[0]];</code>
|x2= <code>Kamysh [[selectWeaponTurret]] ["missiles_titan", [0], "missiles_titan". "topdown"];</code>


|seealso= [[removeWeaponTurret]], [[weaponState]], [[turretLocal]], [[addMagazineTurret]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[currentMagazineDetailTurret]], [[currentMagazineTurret]], [[currentWeaponTurret]], [[addWeaponTurret]]
|seealso= [[removeWeaponTurret]], [[weaponState]], [[turretLocal]], [[addMagazineTurret]], [[magazinesTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[currentMagazineDetailTurret]], [[currentMagazineTurret]], [[currentWeaponTurret]], [[addWeaponTurret]]

Revision as of 17:21, 24 November 2021

Hover & click on the images for description

Description

Description:
Selects the given weapon on specified turret. Use turret path [-1] for driver's turret. Since ver. 1.63.136864 this command supports both weapon name and muzzle name.
Groups:
Turrets

Syntax

Syntax:
vehicle selectWeaponTurret [weapon, turretPath, muzzle, firemode]
Parameters:
vehicle: Object
[weapon, turretPath]: Array
weapon: String - weapon class name or muzzle class name
turretPath: Array
since Arma 3 logo black.png2.08
muzzle: String (Optional) - muzzle name
since Arma 3 logo black.png2.08
firemode: String (Optional) - firemode name
Return Value:
Nothing

Examples

Example 1:
MBT_Kuma selectWeaponTurret ["LMG_coax",[0]];
Example 2:
Kamysh selectWeaponTurret ["missiles_titan", [0], "missiles_titan". "topdown"];

Additional Information

See also:
removeWeaponTurretweaponStateturretLocaladdMagazineTurretmagazinesTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretcurrentMagazineDetailTurretcurrentMagazineTurretcurrentWeaponTurretaddWeaponTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on February 13, 2017 - 16:54 (UTC)
Killzone Kid
The command will treat weapon or muzzle param like a weapon first. If no such weapon is found then it will try to find muzzle with such name. For example AMV-7 Marshall APC has main gun "autocannon_40mm_CTWS" which has 2 muzzles "HE" and "AP". Default muzzle is "HE". So if you try to select weapon by the name "autocannon_40mm_CTWS" you will always get "HE" muzzle selected. However if you pass "AP" as param, it will correctly select "AP" muzzle, since no "AP" weapon exists on this turret it will continue searching for a muzzle with this name and will find it eventually.