setPylonsPriority: Difference between revisions

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|gr1= Vehicle Loadouts
|gr1= Vehicle Loadouts


|descr= Overrides default pylons priorities
|descr= Overrides default pylons priorities.


|s1= vehicle [[setPylonsPriority]] [priority pylon1, priority pylon2, ...]
|s1= vehicle [[setPylonsPriority]] [priority pylon1, priority pylon2, ...]

Revision as of 16:59, 19 September 2021

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Description

Description:
Overrides default pylons priorities.
Groups:
Vehicle Loadouts

Syntax

Syntax:
vehicle setPylonsPriority [priority pylon1, priority pylon2, ...]
Parameters:
vehicle: Object
[priority pylon 1, priority pylon 2,..., priority pylon n] : Array
Return Value:
Nothing

Examples

Example 1:
(vehicle player) setPylonsPriority [0,1,2,3,4,5,5,4,3,2,1,0];

Additional Information

See also:
Arma 3: Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonLoadout

Notes

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