mod: Difference between revisions

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| '''a''' '''mod''' |= Syntax
| '''a''' '''mod''' '''b'''|= Syntax


|p1= a: [[Number]] |= Parameter 1
|p1= a: [[Number]] |= Parameter 1
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  _num <nowiki>=</nowiki> _rand - (_rand [[mod]] 1)
  _num <nowiki>=</nowiki> _rand - (_rand [[mod]] 1)


In ArmA though, [[round]], [[floor]] or [[ceil]] would be the easier way to round.
In '''ArmA''', the new commands [[round]], [[floor]] or [[ceil]] would be the easier way to round.
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Revision as of 06:32, 2 February 2007

Hover & click on the images for description

Description

Description:
Remainder of a divided by b.
Groups:
Uncategorised

Syntax

Syntax:
a mod b
Parameters:
a: Number
b: Number
Return Value:
Number

Examples

Example 1:

_rem = 3 mod 2 Result is 1

Additional Information

See also:
Operators

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

  • Remainder is calculated in real domain.
  • mod is identical to a % b
You can use mod to round a decimal number down to the nearest whole number. For example: If you wanted to use the command random to generate a whole number between 0 and 5, you could put this in a script: _rand = random 6 _num = _rand - (_rand mod 1) In ArmA, the new commands round, floor or ceil would be the easier way to round.

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