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Killzone Kid (talk | contribs) No edit summary |
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<code>_loadPlayer <nowiki>=</nowiki> [[loadAbs]] [[player]] / [[getNumber]] ([[configFile]] >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");</code> | <code>_loadPlayer <nowiki>=</nowiki> [[loadAbs]] [[player]] / [[getNumber]] ([[configFile]] >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");</code> | ||
|s1= [[load]] unit | |s1= [[load]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] (since Arma 2.06 command also supports containers, ammo boxes, weapon holders, vehicle cargos) | ||
|r1= [[Number]] | |r1= [[Number]] |
Revision as of 22:15, 8 October 2021
Description
- Description:
- Returns current sum of mass from items stored in all unit's containers. Load is calculated by the following formula:
_loadPlayer = loadAbs player / getNumber (configFile >> "CfgInventoryGlobalVariable" >> "maxSoldierLoad");
- Groups:
- Unit Inventory
Syntax
- Syntax:
- load unit
- Parameters:
- unit: Object (since Arma 2.06 command also supports containers, ammo boxes, weapon holders, vehicle cargos)
- Return Value:
- Number
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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