BIS fnc VREffectKilled: Difference between revisions
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(function has to be scheduled when instant param is true) |
(spawn and call for instant param, return value) |
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|p3= delay: [[Number]] - (Optional, default 10) Time in seconds before the body disappears | |p3= delay: [[Number]] - (Optional, default 10) Time in seconds before the body disappears | ||
|r1= [[Boolean]] | |r1= [[Boolean]] - [[true]] when the function is done | ||
|x1= <code>[ [[player]], [[true]], 5 ] [[ | |x1= <code>[ [[player]] ] [[call]] [[BIS_fnc_VREffectKilled]];</code> | ||
|x2= <code>[ [[player]], [[true]], 5 ] [[spawn]] [[BIS_fnc_VREffectKilled]];</code> | |||
|seealso= [[Arma 3: Virtual Reality Custom Courses|Arma 3 VR Custom Courses]], [[:Category:Function Group: VR|VR functions]] | |seealso= [[Arma 3: Virtual Reality Custom Courses|Arma 3 VR Custom Courses]], [[:Category:Function Group: VR|VR functions]] | ||
}} | }} |
Revision as of 18:04, 10 October 2021
Description
Syntax
- Syntax:
- [object, instant, delay] call BIS_fnc_VREffectKilled
- Parameters:
- object: Object - Object
- instant: Boolean - (Optional, default false) true to delete the body right away, false to add killed EH which will delete it after death
- delay: Number - (Optional, default 10) Time in seconds before the body disappears
- Return Value:
- Boolean - true when the function is done
Examples
- Example 1:
[ player ] call BIS_fnc_VREffectKilled;
- Example 2:
[ player, true, 5 ] spawn BIS_fnc_VREffectKilled;
Additional Information
- See also:
- Arma 3 VR Custom CoursesVR functions
Notes
-
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