createVehicle: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on August 13, 2006 - 12:18</dd> | <dd class="notedate">Posted on August 13, 2006 - 12:18</dd> | ||
<dt class="note">'''[[User:Raedor|raedor]]'''</dt><dd class="note">This command sets the created vehicle not | <dt class="note">'''[[User:Raedor|raedor]]'''</dt><dd class="note">This command sets the created vehicle not exactly at the given position, you have to [[setPos]] it there, if accuracy counts.</dd> | ||
<dd class="notedate">Posted on Jan 20, 2006 </dd> | <dd class="notedate">Posted on Jan 20, 2006 </dd> | ||
<dt class="note">'''[[User:bdfy|bdfy]]'''</dt><dd class="note">This command sets the created vehicle in the nearest _possible_ position. You can create a dozen of tanks with it - they will appear side by side.</dd> | <dt class="note">'''[[User:bdfy|bdfy]]'''</dt><dd class="note">This command sets the created vehicle in the nearest _possible_ position. You can create a dozen of tanks with it - they will appear side by side.</dd> |
Revision as of 03:23, 26 January 2007
Description
- Description:
- Create an empty vehicle/object of given type on given position. For a full class reference see Classes.
- Groups:
- Uncategorised
Syntax
- Syntax:
- type createVehicle position
- Parameters:
- type: String - vehicle/object class name
- position: Position - position to create the vehicle at
- Return Value:
- Object - The created vehicle/object is returned.
Examples
- Example 1:
_jeep = "Jeep" createVehicle (position player)
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 13, 2006 - 12:18
- raedor
- This command sets the created vehicle not exactly at the given position, you have to setPos it there, if accuracy counts.
- Posted on Jan 20, 2006
- bdfy
- This command sets the created vehicle in the nearest _possible_ position. You can create a dozen of tanks with it - they will appear side by side.
- Posted on December 13, 2006 - 12:27
- Salisan
- Observe that buildings with the default destrType will not work correctly in multiplayer in Armed Assault when created with this command. The Destruction effect will only be displayed where the building is local.