assignAsCargoIndex: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[player]] [[assignAsCargoIndex]] [myHelicopter, 1];</code> | |x1= <code>[[player]] [[assignAsCargoIndex]] [myHelicopter, 1];</code> | ||
|seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsTurret]] | |seealso= [[assignAsCargo]] [[assignAsDriver]] [[assignAsCommander]] [[assignAsGunner]] [[assignAsTurret]] [[getCargoIndex]], [[assignedVehicleRole]], [[unassignVehicle]] | ||
}} | }} |
Revision as of 14:04, 20 January 2022
Description
- Description:
- Assigns the character to a specific cargo / passenger index of the given vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- character assignAsCargoIndex [vehicle, index]
- Parameters:
- character: Object - character to assign
- vehicle: Object - vehicle to assign to
- index: Number - cargo / passenger index
- Return Value:
- Boolean
Examples
- Example 1:
player assignAsCargoIndex [myHelicopter, 1];
Additional Information
- See also:
- assignAsCargo assignAsDriver assignAsCommander assignAsGunner assignAsTurret getCargoIndexassignedVehicleRoleunassignVehicle
Notes
-
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