addOwnedMine: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ") |
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|x1= <code>[[player]] [[addOwnedMine]] _superMine;</code> | |x1= <code>[[player]] [[addOwnedMine]] _superMine;</code> | ||
|seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[getAllOwnedMines]] [[removeOwnedMine]] | |seealso= [[allMines]] [[createMine]] [[detectedMines]] [[mineActive]] [[getAllOwnedMines]] [[removeOwnedMine]] [[removeAllOwnedMines]] | ||
}} | }} |
Revision as of 14:08, 20 January 2022
Description
- Description:
- Sets ownership over a remotely detonatable mine to the unit.
- Groups:
- Mines
Syntax
- Syntax:
- unit addOwnedMine mine
- Parameters:
- unit: Object
- mine: Object - the mine object
- Return Value:
- Nothing
Examples
- Example 1:
player addOwnedMine _superMine;
Additional Information
- See also:
- allMines createMine detectedMines mineActive getAllOwnedMines removeOwnedMine removeAllOwnedMines
Notes
-
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