countType: Difference between revisions
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Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Number]] | |r1= [[Number]] | ||
|x1= <code>_count = "Tank" | |x1= <code>_count = "Tank" countType [[list]] _triggerOne;</code> | ||
|x2= <code>_count = "B_medic_F" | |x2= <code>_count = "B_medic_F" countType [[units]] [[player]];</code> | ||
|seealso= [[count]] [[isKindOf]] [[typeOf]] [[countFriendly]] [[countEnemy]] [[countSide]] [[countUnknown]] | |seealso= [[count]] [[isKindOf]] [[typeOf]] [[countFriendly]] [[countEnemy]] [[countSide]] [[countUnknown]] | ||
Line 54: | Line 54: | ||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | <dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | ||
<dd class="note">To complement Kronzky's note, if one needs to count exact types, [[countType]] is not suitable for this, use [[count]] instead: | <dd class="note">To complement Kronzky's note, if one needs to count exact types, [[countType]] is not suitable for this, use [[count]] instead: | ||
<code>_count = { | <code>_count = {typeOf _x == "B_medic_F"} [[count]] [[units]] [[player]];</code> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Revision as of 11:01, 12 May 2022
Description
- Description:
- Count how many objects in the array are of given type. This command also works with parent classes like "Air", "Tank", and "Car". For a full class reference see Classes.
- Groups:
- Object Detection
Syntax
- Syntax:
- type countType objects
- Parameters:
- type: String - class type
- objects: Array - array of Objects
- Return Value:
- Number
Examples
- Example 1:
_count = "Tank" countType list _triggerOne;
- Example 2:
_count = "B_medic_F" countType units player;
Additional Information
- See also:
- count isKindOf typeOf countFriendly countEnemy countSide countUnknown
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 23, 2007 - 16:34
- Kronzky
- This command can be used on the whole hierarchical class tree (i.e. when checking a HMMWV, one could test for "HMMWV50", "Car", "LandVehicle", etc.)
- Posted on May 4, 2016 - 13:30 (UTC)
- Killzone Kid
- To complement Kronzky's note, if one needs to count exact types, countType is not suitable for this, use count instead:
_count = {typeOf _x == "B_medic_F"} count units player;
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Detection