enableAI: Difference between revisions
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|eff= global | |eff= global | ||
|gr1= | |gr1= AI Behaviour | ||
|descr= Enables parts of the AI behavior that was disabled by [[disableAI]]. | |descr= Enables parts of the AI behavior that was disabled by [[disableAI]]. |
Revision as of 20:57, 15 February 2022
Description
- Description:
- Enables parts of the AI behavior that was disabled by disableAI.
- Groups:
- AI Behaviour
Syntax
- Syntax:
- unit enableAI skilltype
- Parameters:
- unit: Object
- skilltype: String - See disableAI for possible values.
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne enableAI "Move";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: AI Behaviour
- Scripting Commands: Global Effect