Bug List – ArmA: Armed Assault
(→Multi Player Issues: priorities, some edit.) |
(→Audio Issues: combining some like bugs) |
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With X-Fi Elite Pro when swithing between sound modes eg: game mode to entertainment mode arma demo will crash on startup. will only start in gaming mode, (entertainment mode is compatable with all other games) - [[User:NipWup|Nipwup]] | With X-Fi Elite Pro when swithing between sound modes eg: game mode to entertainment mode arma demo will crash on startup. will only start in gaming mode, (entertainment mode is compatable with all other games) - [[User:NipWup|Nipwup]] | ||
:Bug reinstated due to BIS representatives confirming this is a bug with the ArmA program on the BIS forum. --[[User:Plaintiff1|Plaintiff1]] 01:10, 24 January 2007 (CET) | :Bug reinstated due to BIS representatives confirming this is a bug with the ArmA program on the BIS forum. --[[User:Plaintiff1|Plaintiff1]] 01:10, 24 January 2007 (CET) | ||
}} | }} | ||
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ErrorMsg " No entry 'bin\config.bin/CfgVoice/Words.medic2' " while playing mission/firefight Blue against Opfor. Looks like the East Medic is missing some sound data [1.02] - [[User:wiper|wiper]] 27.Dec06. | ErrorMsg " No entry 'bin\config.bin/CfgVoice/Words.medic2' " while playing mission/firefight Blue against Opfor. Looks like the East Medic is missing some sound data [1.02] - [[User:wiper|wiper]] 27.Dec06. | ||
}} | }} | ||
{{Bug priority|4| | {{Bug priority|4| | ||
Sometimes sound/music is getting chopped in Windows Vista. -- [v1.02,german] --[[User:Sentinel|Sentinel]] | Sometimes sound/music is getting chopped in Windows Vista. -- [v1.02,german] --[[User:Sentinel|Sentinel]] | ||
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{{Bug priority|5| | {{Bug priority|5| | ||
turned out characters on tanks and hummve gunner or otherwise can't hear ambient sounds like birds/crickets and muffled other sounds. armademo ver 1.03 -[[User:NipWup|NipWup]] | Amalgamate 'open air turrets sound like they're inside the vehicle' bugs. | ||
*turned out characters on tanks and hummve gunner or otherwise can't hear ambient sounds like birds/crickets and muffled other sounds. armademo ver 1.03 -[[User:NipWup|NipWup]] | |||
*Placed as a gunner in a M113 you barely don't hear a flying chopper around you. The sound is there but it is scarcely audible. This may happen in other vehicles too but haven't tested it yet. [1.02] -- [[User:W0lle|W0lle]] 03:59, 16 December 2006 (CET) | |||
}} | }} | ||
{{Bug priority|5| | {{Bug priority|5| | ||
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If you fire BURST with M16 or M4 while you have 1 or 2 bullets left, wrong sound is played : you hear 3 shots [1.02] -[[User:Universel|Universel]] 16:08, 10 January 2007 (CET) | If you fire BURST with M16 or M4 while you have 1 or 2 bullets left, wrong sound is played : you hear 3 shots [1.02] -[[User:Universel|Universel]] 16:08, 10 January 2007 (CET) | ||
}} | }} | ||
{{Bug priority|5| | {{Bug priority|5| | ||
No collision sound eg: Hummve flying down a road and hits anything, a house or vehicle. hummve makes no collision (crash) sound when hits an object, hummve just stops. Demo 1.03 -[[User:NipWup|NipWup]] | No collision sound eg: Hummve flying down a road and hits anything, a house or vehicle. hummve makes no collision (crash) sound when hits an object, hummve just stops. Demo 1.03 -[[User:NipWup|NipWup]] |
Revision as of 10:54, 1 February 2007
Introduction
Help BI keep track of important bugs by contributing to this list! Before you begin editing, read over the How To Report section. Its very important to provide accurate detail by posting reproducing steps, images, movies, and locations of bugged models/graphics.
If you have a more detailed bug report that requires more room then makes sense for the Biki then go to the BIS Forum and find the current bug thread and post it there.
There is a Wishlist for making suggestions to improve Armed Assault, please use this list for those suggestions.
If you are unsure whether something actually is a bug, or perhaps just misleading documentation, or whether it is supposed to behave in this particular way, post your report in the Bug or Feature? list.
You should only post bugs about the current version
Current ArmA version is: [1.02]
Current Dedicated server version is: [1.02]
You can find information about the 1.02 patch here
The old bug list can be found here Armed_Assault:_Bugs_List-version-1.01.5094.
How to Report
Submitting bugs in a usable format is essential. Your wasting everybody's time if you post something meaningless and there is a good chance your addition will be removed or ignored.
1. Post in the appropriate section.
2. Always sign your entries by adding ~~~ after your addition. Failure to sign your addition will result in someone removing your addition without notification.
3. Add your bug using the template Bug priority with priority 0 add the end of the appropriate section. Authorized people will alter the priority of your bug.
The source code of a new bug with the template Bug priority should look like that:
{{Bug priority|0| YOUR TEXT HERE -~~~ }}
Here are a couple of decent examples of usable information.
Template:Bug priority Template:Bug priority
Reproduction missions can be very helpful for complex problems, when possible provide a link to the mission containing only the necessary items to illustrate the bug report.
How to mark bug fixed
To mark your bug fixed, edit the page and replace the priority number with an x. This will strike out the bug as fixed.
{{Bug priority|x| 90% of the time when getting out of a boat the player is placed under the ground. ''[1.01.5094]''.[http://img291.imageshack.us/img291/8614/armartn1.jpg check image]}}
General Issues
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AI Issues
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Audio Issues
Collision Issues
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Control Issues
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Editing & Scripting
Island & Object Issues
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Mission Issues
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Multi Player Issues
Dedicated Server Issues
Performance Issues
Physics Issues
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Units/Vehicles
Visual Issues
This being the visual issues section, reporting any bug in this section should contain a screen shot of the reported bug.
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