lockedTurret: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 ")
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|x1= <code>_locked = tank [[lockedTurret]] [0];</code>
|x1= <code>_locked = tank [[lockedTurret]] [0];</code>


|seealso= [[lockTurret]] [[moveInTurret]], [[turretUnit]]
|seealso= [[lockTurret]] [[moveInTurret]] [[turretUnit]]
}}
}}

Revision as of 16:47, 20 January 2022

Hover & click on the images for description

Description

Description:
Check whether gunner position of the vehicle turret is locked.
Groups:
Turrets

Syntax

Syntax:
vehicle lockedTurret turretPath
Parameters:
vehicle: Object -
turretPath: Array -
Return Value:
Boolean

Examples

Example 1:
_locked = tank lockedTurret [0];

Additional Information

See also:
lockTurret moveInTurret turretUnit

Notes

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