linkItem: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>")
Line 21: Line 21:
|x1= <code>bluforUnit [[linkItem]] "NVGoggles";
|x1= <code>bluforUnit [[linkItem]] "NVGoggles";
opforUnit [[linkItem]] "NVGoggles_OPFOR";
opforUnit [[linkItem]] "NVGoggles_OPFOR";
independentUnit [[linkItem]] "NVGoggles_INDEP";</code>
independentUnit linkItem "NVGoggles_INDEP";</code>


|seealso= [[unlinkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]
|seealso= [[unlinkItem]] [[addItem]] [[assignItem]] [[removeItem]] [[unassignItem]] [[assignedItems]] [[removeAllAssignedItems]]
}}
}}

Revision as of 11:32, 12 May 2022

Hover & click on the images for description

Description

Description:
Create and assign item to the correct slot. If there is an item in the targeted slot, it gets replaced.
Groups:
Unit Inventory

Syntax

Syntax:
unit linkItem item
Parameters:
unit: Object
item: String
Return Value:
Nothing

Examples

Example 1:
bluforUnit linkItem "NVGoggles"; opforUnit linkItem "NVGoggles_OPFOR"; independentUnit linkItem "NVGoggles_INDEP";

Additional Information

See also:
unlinkItem addItem assignItem removeItem unassignItem assignedItems removeAllAssignedItems

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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