removeAllWeapons: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2;</sqf>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>removeAllWeapons player;</sqf> | ||
|seealso= [[removeWeapon]] [[setVehicleAmmo]] [[clearWeaponCargo]] [[clearMagazineCargo]] [[removeAllItems]] [[removeBackpack]] | |seealso= [[removeWeapon]] [[setVehicleAmmo]] [[clearWeaponCargo]] [[clearMagazineCargo]] [[removeAllItems]] [[removeBackpack]] | ||
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Revision as of 14:11, 5 May 2022
Description
- Description:
- Removes all weapons and magazines from the given unit. Does not remove items like map, compass, radio (see removeWeapon for this).
Doesn't quite work with vehicles. If you need to remove all weapons from a vehicle, remove each weapon individually (see removeWeapon). - Groups:
- Unit Inventory
Syntax
- Syntax:
- removeAllWeapons unitName
- Parameters:
- unitName: Object
- Return Value:
- Nothing
Examples
- Example 1:
- removeAllWeapons player;
Additional Information
- See also:
- removeWeapon setVehicleAmmo clearWeaponCargo clearMagazineCargo removeAllItems removeBackpack
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory
- Scripting Commands: Global Effect