ropeDetach: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code> | |x1= <code>vehicle [[player]] [[ropeDetach]] myRope;</code> | ||
|seealso= [[ropeCreate]] [[ropeDestroy]] [[ropeSetCargoMass]] [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] | |seealso= [[ropeCreate]] [[ropeDestroy]] [[ropeSetCargoMass]] [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]] | ||
}} | }} |
Revision as of 11:13, 12 May 2022
Description
- Description:
- Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See ropeAttachTo for attach operation.
- Groups:
- Ropes and Sling Loading
Syntax
- Syntax:
- attachedObject ropeDetach rope
- Parameters:
- attachedObject: Object - entity attached to the end of rope
- rope: Object - rope object to which entity is attached
- Return Value:
- Nothing
Examples
- Example 1:
vehicle player ropeDetach myRope;
Additional Information
- See also:
- ropeCreate ropeDestroy ropeSetCargoMass ropes canSlingLoad enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeLength ropeUnwound ropeAttachedTo ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind
Notes
-
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