unitAimPosition: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2;</sqf>") |
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|r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]] | |r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]] | ||
|x1= < | |x1= <sqf>unitAimPosition player;</sqf> | ||
|seealso= [[unitAimPositionVisual]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]] | |seealso= [[unitAimPositionVisual]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]] | ||
}} | }} |
Revision as of 14:10, 5 May 2022
Description
- Description:
- Returns the position on the unit other units can aim at. Same as aimPos only returns position in PositionAGL format and has render scope alternative unitAimPositionVisual.
- Groups:
- Object ManipulationPositions
Syntax
- Syntax:
- unitAimPosition unit
- Parameters:
- unit: Object
- Return Value:
- Array - position in format PositionAGL
Examples
- Example 1:
- unitAimPosition player;
Additional Information
Notes
-
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