unitAimPosition: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]]
|r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]]


|x1= <code>[[unitAimPosition]] [[player]];</code>
|x1= <sqf>unitAimPosition player;</sqf>


|seealso= [[unitAimPositionVisual]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]]
|seealso= [[unitAimPositionVisual]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]]
}}
}}

Revision as of 14:10, 5 May 2022

Hover & click on the images for description

Description

Description:
Returns the position on the unit other units can aim at. Same as aimPos only returns position in PositionAGL format and has render scope alternative unitAimPositionVisual.
Groups:
Object ManipulationPositions

Syntax

Syntax:
unitAimPosition unit
Parameters:
unit: Object
Return Value:
Array - position in format PositionAGL

Examples

Example 1:
unitAimPosition player;

Additional Information

See also:
unitAimPositionVisual aimPos eyePos getPosASL weaponDirection

Notes

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