unitAimPositionVisual: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
Lou Montana (talk | contribs) m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] +\[\[([a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1 $2;</sqf>") |
||
Line 16: | Line 16: | ||
|r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]] | |r1= [[Array]] - position in format [[Position#PositionAGL|PositionAGL]] | ||
|x1= < | |x1= <sqf>unitAimPositionVisual player;</sqf> | ||
|seealso= [[unitAimPosition]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]] | |seealso= [[unitAimPosition]] [[aimPos]] [[eyePos]] [[getPosASL]] [[weaponDirection]] | ||
}} | }} |
Revision as of 14:10, 5 May 2022
Description
- Description:
- Returns the position on the unit other units can aim at in render scope. See also aimPos, unitAimPosition.
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- unitAimPositionVisual unit
- Parameters:
- unit: Object
- Return Value:
- Array - position in format PositionAGL
Examples
- Example 1:
- unitAimPositionVisual player;
Additional Information
- See also:
- unitAimPosition aimPos eyePos getPosASL weaponDirection
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note