Example Code: Remove NVGs From Enemies: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
{{ArgTitle|2|{{arma3}}|{{GVI|arma3|2.02}}}} | |||
{{Feature | Informative | | |||
* [[units]] ''side'' has been introduced in {{GVI|arma3|2.02}} | |||
}} | |||
<sqf> | |||
{ | |||
_x unlinkItem hmd _x; // removal of each unit's hmd | |||
} forEach units opfor; // code is to be executed for each enemy | |||
</sqf> | |||
{{ArgTitle|2|{{arma3}}|{{GVI|arma3|1.56}}}} | {{ArgTitle|2|{{arma3}}|{{GVI|arma3|1.56}}}} | ||
{{Feature | Informative | | {{Feature | Informative | |
Revision as of 18:50, 2 April 2022
Arma 3
Arma 3
Arma 2
private "_enemySide"; // private definition of the _enemySide variable
_enemySide = east; // value attribution to _enemySide
{
if (side _x == _enemySide) then // if the unit is on the _enemySide, process the next step
{
_x removeWeapon "NVGoggles"; // removal of the enemy unit's NVG
}
} forEach allUnits; // going through -all- units
private "_enemySide"; // private definition of the _enemySide variable
_enemySide = east; // value attribution to _enemySide
{
if (side _x == _enemySide) then // if the unit is on the _enemySide, process the next step
{
_x removeWeapon "NVGoggles"; // removal of the enemy unit's NVG
}
} forEach _unitsArray; // going through provided units - allUnits has been introduced in Arma 2
Operation Flashpoint
// remove its NVG for each provided enemy units "_x removeWeapon ""NVGoggles""" forEach _enemyUnitsArray